The minstrel is not a easy class, as I have been saying in mostly all my posts. Basically, we (Minstrels) are needed as healers in most of the groups and the healer duty is not a easy one sometimes. Healers are the one who mantain the group alive in every aspect, in every moment even after a horrible and despicable nasty uber attack from the bosses or several mobs.
We have the threat chance a little bit higher, for being healers it is normal that the enemies want us dead at the beginning of the fight since Dps + Tank - Healer = Wipe... Well, there is a small chance of survive but it is really "small". We carry light armor most of the time and out attacks looks, at the eyes of those who love a epic fight in the middle of the battlefield, lame. Singing and yelling to lower out enemies morale and buffing us at all cost.
But you know, not everything is bad. The minstrel have some nice spells, for example the Call of Oromë, which I didnt know until a night ago that was a AoE attack with a powerful and awesome animatic AND best of all: you dont have to yell. also has a 10 sec cooldown. Warspeech is kinda nice, not an attack but a extra buff for us to make all our ballads and normal attacks stronger and our healings kinda pathetic.
In my opinion, Echoes of battle (Or Timesless Echoes of battle if you have the Warspeech activated) has a nice animatic of 1 (or 2, can't remember if theres only one in Echoes of battle) floating swords that attacks our enemy all the time. Is a toggle skill that consumes a portion of mana power every time it attack. Not bad, right? you can practically run and leve the attack on all the time on your enemy.
Most of our ballads are instants, I cant tell you exactly if all, Im just lvl 17 (yay! unscathed title on me, yay!) and I dont know all the attacks that I can learn. and Im lazy enough to check on Lotro wiki right now. but the simpel fact that they all are instants is good. in fact, is quite good. And all our ballads allows us to get new, decent buffs, for battles and sometimes to get some buffs for the rest of the group.
We have 1 melee attack... Sad, right? Well, think it in this way: Going melee is kinda nuts, you can, but it would be great if you dont do it to often. But if you like to go melee or you are alone, then your best option is this: Hit the enemy with Herald's strike and then cast: Noble cause... Noble cause makes you to have another Herald's strike (Up to three times if Im not wrong.. I usually dont use it) and heals you a bit. Good, right? if Im right on the quantity of opportunities that you have you can count max 4 melee attacks without cooldown or only just two attacks. Its still nice enough.
Then you have the cries... Piercing cry is like hitting someone with a two handed mace in the face, hits hard, have a not so funny cooldown (30 secs) but if you improve the cry, you get +25% critic chance (Remember? Two handed mace in the face + 25% more critical chance... nice, true?) and also you can stun the target. Stun the target. Simple awesome.
Cry of the Valar is a potent fear, so far I dont know if I can miss a Fear spell or not. When I use this spell to avoid bigger masses of enemies (and yes, I can be a little bit to messy sometimes) always hit on the target. And lets be honests with ourselves: Everyone loves Fear when its not against you.
You can heal, give mayor buffs, remove dread, remove dread in AoE, revive, revive in battle, make others players to dance and even mentoring classes of instruments... Minstrels, even if they look wierd with their silly lute and the annoying drum: Are great.
Yes, we are *srslynodsrly*
Gonna get ready to drive back home and play Lotro. and I have not forget about the post of the Kinship, but I wanna take a screen for that. (yeeeeeey, Im gonna do another post with screen, Im not THAT lazy!)
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